59 minutes ago, Bospy said:
Why are you taking it so personally? Are you deadset on roleplaying a racist faction? If so, for what reason? Does the RP interest you? Why does the RP interest you? I'm certain nobody is going to be angry if you kidnap people because of racism and rob them/whatever but torture should be consensual and there should be a valid reason for killing that person outside of "He's black!" Because if you don't have a reason outside of that, it's just DM. Nobody would risk murdering somebody in this day and age simply for them being a different skin color - maybe cross-gang rivalries, sure, but you don't see white nationalists patrolling the streets to kidnap random black people and torture them for no reason. This is, to a certain extent, making an issue out of a nonissue. How many people really want to RP a Ku Klux Klan member seriously? It invites trolls. I don't want some crazy ethnonationalist group running around the city kidnapping and killing people based upon their race, that's a retarded gimmick that just invites trolls and DMers to join up so they have a reason to shoot people. If the setting were backwater Mississippi, sure, but it's not. I understand the principle of permitting things for the sake of it, it's free speech. I defend every form of free speech in real life. But it's literally not pragmatic on an RP server to permit people to roleplay radical salafists or domestic terrorists, why should domestic terroristic racists who would theoretically kidnap people be allowed? The KKK isn't necessarily that but the thing you're presenting is essentially that. And more often that not, somebody who roleplays racism does it in such a flawed manner that they're willing to beat up/kill anyone of an opposing race, so it's hard to see how a KKK faction would be peaceful for very long. It's a license to kill. Same as a radical communist guerrilla movement attempting to overthrow the state government and killing any cop they come across.
People never know how to portray these organizations beyond killing other people. That's what it devolves to.
I was almost done writing a response to this but it got deleted, so let me summarize.
- I'm not.
- I'm not.
- Not necessarily but I might want to explore this type of roleplay someday.
- I've already addressed this, this is already DM therefore already against the rules.
- You don't see white nats kidnapping black people, correct. However, this is a roleplay server, this is not real-life, this is possible, any sick person in real-life could do this so I don't see why this would be prohibited. By the way, you can already kidnap somebody for any reason whatsoever, and keep them detained for as long as you wish. DMing is just against the rules, and I'm not arguing for allowing DMing.
- Inviting trolls is a nonissue. A KKK faction would invite trolling just like street gangs would invite DMing. By your logic, should we prohibit illegal gangs because they might invite DMing? Or prohibit factions altogether because they might incite metagaming? First, there's no evidence that it would invite a significant portion of trolls. I'm totally fine with the staff closing down factions that have leaderships that roleplay very poorly or troll. I don't see the need for banning racist/hate group factions.
- Again, first off, ethnats don't do this to begin with, and DMing is already against the rules. I could literally make a faction full of kidnappers, serial killers and the most disgusting people you can imagine and who would kidnap characters in the streets randomly; and it wouldn't be against the rules so long as it's RPed well, that there's a valid reason and there is no DMing. But as soon as we talk about racist groups, suddenly it's off-limits? Where's the consistency? Why allow an infinite number of reasons for kidnapping but as soon as it's racially motivated it should be prohibited? It makes no sense!
- Domestic terrorism is already against the rules. Kidnapping people is allowed to my knowledge, it is not uncommon in roleplay servers.
- Come on, the same can literally be said for any illegal faction provoking people for no reason. You think black street gangs aren't racist, and never provoke whites? Why don't we close down all illegal factions to make sure we don't have provocation and DM?
39 minutes ago, tw1ster said:
The reason why organized hate groups aren't allowed is the same reason we won't have a military, they serve no purpose. In a microscopic view, our player-base is simply not suited to handle these factions. The diversity around San Fierro is going to be so rampant, you're going to spend most of your time as an active KKK member being shot or shooting someone else. Take a look at the Faction Forums thread, what do you see? A lot of black, Mexican and Asian roleplay. Also, don't get confused. There isn't a restriction on racism in-character, there is a restriction on creating organized hate groups/factions which solely revolve around racism.
I'm not going to advocate forcing racial bias in character through the script either. If you're a racist cop, that's fine, you can roleplay out your racism to the fullest extent, but I see no reason to script-wise support your in-character beliefs.
You can't compare the military with hate groups. You're comparing a military force, a legal government faction with a hate group. There doesn't need to be a military faction because there are player and map limits, it would be useless because you can't go out the map, there are no outside threats to the state of San Andreas, and there would be no use for it. It could be possible to roleplay a state National Guard revolving around training and so on but it would be a waste of resources.
But hate groups are not legal factions, they're unofficial factions made by regular players, while the military would require staff supervision. By the way, you're prohibiting hate groups but you're not prohibiting the military. Otherwise this faction wouldn't be tolerated: https://forum.bayarearoleplay.com/topic/166-united-states-coast-guard/
Saying that "hate groups" serve no purpose is very subjective and absurd to be quite honest. I could argue any other faction serves no real purpose. If somebody wants to start up a University faction, nobody's going to shut it down because it serves no purpose, we'll let it happen and hope for the best. So why not the same for hate group factions? Are we supposed to believe, that in such a diverse city as you say, we have Afro-American, Hispanic street gangs, or Asian triads, but no hate group faction fed up of non-white crime activity, and having racist sentiments? Doesn't sound that diverse to me if you're allowing gangs of criminals, murderers and drug traffickers and abusers on the one hand but not racist factions. And yes, individuals are allowed to be racist, but as soon as they assemble with other "racists" it suddenly becomes a problem?
Anything that creates roleplay has a purpose. So long the leadership roleplays to community standards, doesn't break OOC rules such as PG/MG/DMing, why not? We're supposed to believe that there will be rampant crime in SF but no racist hate groups? I could literally make any other faction and do the exact same stuff what you consider a "hate group" would do, and it would be tolerated, but just because it would be branded as a racist org suddenly it would offend everybody. I really don't see the point of this restriction.