\tognicks

Started by Local Vicious,

Local Vicious (Member) ·

Tognicks is a command to disable nametags on the screen. This is useful since it gives more proper screenshots, and IG group pictures

west. (Premium Member) ·

Support this. Also add /blindfold or /blackscreen so you can take picture of the chat so you can edit screenshots easily.

Templar (Member) ·
5 hours ago, west. said:

Support this. Also add /blindfold or /blackscreen so you can take picture of the chat so you can edit screenshots easily.

/blindfold is already there according to development logs.

And yes, this is a very useful feature indeed. Should be added.

Gang Mentality (Premium Member) ·
11 hours ago, west. said:

Support this. Also add /blindfold or /blackscreen so you can take picture of the chat so you can edit screenshots easily.

 

best kept secret (Member) ·

support

OffTheFlatz (Member) ·
12 hours ago, west. said:

Support this. Also add /blindfold or /blackscreen so you can take picture of the chat so you can edit screenshots easily.

 

Dae Dae (Member) ·

Support.

CloutToken (Member) ·

Yes.

glass shatters (Member) ·

Nothing to add. /blindfold and /tognicks are a necessity, you have my support. 

BurgundySuit (Premium Member) ·

Supporting

Pelayo (Premium Member) ·

Really like the idea of toggling nametags, allows for better screenshots and a better RP experience.

GlorifiedPig (Member) ·

@Development Team

 

Got the nametag thing done for you.

 

#define FILTERSCRIPT

#include <a_samp>

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Nametag System by GlorifiedPig");
	print("--------------------------------------\n");
	return 1;
}
public OnPlayerConnect( playerid )
{
	SetPVarInt( playerid, "NameTagsOn", 1 );
	
	for( new i = 0, j = GetPlayerPoolSize(); i <= j; i++ ) {
		if( i != playerid ) {
			ShowPlayerNameTagForPlayer( i, playerid, GetPVarInt( i, "NameTagsOn" ) );
   		}
	}
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp( "/tognicks", cmdtext, true ) == 0)
	{
    	SetPVarInt( playerid, "NameTagsOn", !GetPVarInt( playerid, "NameTagsOn" ) );
		
		for( new i = 0, j = GetPlayerPoolSize(); i <= j; i++ ) {
			if( i != playerid ) {
		    	ShowPlayerNameTagForPlayer( playerid, i, GetPVarInt( playerid, "NameTagsOn" ) );
		    }
		}
		return 1;
	}
	return 0;
}

 

Bill_Marante (Member) ·

I'm sure they could do it themselves, GlorifiedPig. Anyhow, I support this and I'm sure it'll be implented before the launch.

GlorifiedPig (Member) ·
3 hours ago, Bill_Marante said:

I'm sure they could do it themselves, GlorifiedPig. Anyhow, I support this and I'm sure it'll be implented before the launch.

Did I say they can't? Sorry for my attempt to help.

specter1591 (Member) ·

You can hide chat by pressing F7 twice. Still support both suggestions here.

kane (Member) ·

The server doesn't use native SA:MP nametags, this addition isn't feasible. 

 

Will be denied for now.