I don't know if this is already a thing on this server, but vehicles shouldn't explode by getting shot up or flipped over it's unrealistic. It should be disabled until you call a mechanic or RP pushing the vehicle to the nearest vehicle repair spot. It would enhance RP around insurance, mechanics, and FD.
Prevent vehicles blowing up
Started by OsoEli, · Tags: forwarded
Supporting this
Absolutely agree.
Agree.
Yes.
supportfsgsggwsupport
+1
supporting the idea
I definitely believe this should be a system in place.
Pls make this a thing.
If the car blows up, it should just respawn in the same place saying with a carsign that it is flipped ( You also won't be able to turn the engine on ), not getting despawned and having a destroyed system
Absolutely.
I'm not sure if "preventing tipping over damage" can be achieved in a way that is visually respective, due to SA-MP limitations.
Big yes for this.
I've been on a server where this was a thing, definitely yes. It'd be so much better for roleplay.
I support this. It can let people to RP rollovers instead of escaping from the burning wreckage before you die and typing "/b skip?".
Supporting this, I don't want to get my car blown up by a silenced pistol, thanks.
Definetly.
This works on RCRP. The vehicle doesn't blow up even if it's flipped with a driver inside, the car keeps going back to black smoke and so on so the car looks like in flames. idk about what happens if the driver comes out tho, probably stays to black smoke. This can be achieved and it definitely should be.
Agree. Also a car should stop working when you get in a brutal car crash. Instead of people saying /b skip? then going to the pay and spray. It should really be realistic and have to car a mechanic and the police.
