NPC commands

Started by Fargo785,

Fargo785 (Member) ·

Hello,

 

Why don't we add NPC commands to make the roleplay scenes easier (+ more cool)?

 

For example, we're 3 in a 24/7 in front of the cashier.

 

/npc [name] [text]

/npc [me] [text]

 

If I type /npc Mike Hello, it's twenny bucks. We see this sentence pop up:

 

[NPC] Mike says: Hello, it's twenny bucks.

[NPC] Mike gives 20$ to Fargo785.

 

If you have more idea, don't hesitate! ;)

 

Templar (Member) ·

Sounds good.

Lockhart (Member) ·

/do normally works just fine but a more formal way of doing it isn't bad

 

The only thing that concerns me is that you cannot force another player to roleplay that an NPC actually exists. This is normally fine in the 'buying something in a shop' example but if players decide to use /npc to then roleplay as if an NPC is then benefiting their own roleplay (i.e helping them get away/win in a situation) then it begins to cause problems

Nemo (Member) ·

I think Lockhart is right, /do works perfectly for that purpose because you can't force existence of an actual NPC.

Alex Wooden (Member) ·

So you want NPC's to steal our jobs? lmao :D

kane (Member) ·

I think it's to safe say that everyone would prefer engagements with actual players. Having a command that benefits NPC  role play is not something that would benefit towards any real role play. 

 

If you at some point do need to act out an NPC, /do would be a suitable replacement. I don't see this happening unfortunately but thank you for your suggestion nonetheless.