Modding Team Recruitment Information [Status: Open]

Started by tw1ster,

tw1ster (Member) ·

Hello everyone. As many of you know, the SA-MP client will soon allow us to import custom models into the server. What this means is that we'll be able to have new skins for our player-base to use. In an attempt to organize this process and ensure quality, we have created an official BA-RP modding team. If you're an experienced modder who would like to join, then you are free to do so by simply PMing me @tw1ster a short introduction of yourself, along with at least one skin mod (created by you) that fits the following requirements:

 

  • Must be worth putting in-game (i.e. fulfills a concept that we currently lack)
  • Must be low-poly and with low quality textures (i.e. fits the default GTA:SA theme)
  • Must be pleasing to the eye and have no bugs (default GTA:SA bugs are not an exception)
  • Must have been welded (read: https://forum.bayarearoleplay.com/topic/1050-welding-in-3ds-max-2010/)
  • Must not portray any real life brands or logos. (i.e. GTA lore takes priority)

 

If everything is okay with your application then the skin mod will be forwarded to Management for further review, with the strong possibly of it being implemented in-game for all to use. Accepted applicants will be invited to an exclusive Discord group where they will be able to chat in real time with the current modding team and BA-RP staff members alike. If you have experience with modding and are looking to get involved with the staff, then this is the perfect opportunity for you to contribute! I'm personally looking forward to your PM's!

 

Can't mod but want to contribute? We're asking the public for opinions on what they'd like to see here: